MrCoffee
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« on: July 04, 2012, 04:28:54 AM » |
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While it is obvious more players are going to vote for gracia final, I think it would be a mistake to not start the greatest L2 private server in anything that isn't the latest available, for the simple fact that players tend to flock to the latest version. Gracia Final would be severely lagging behind H5, GoD, Harmony, Tauti, ....
Just my opinion. The server will be successful regardless.
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Soul`
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« Reply #1 on: July 04, 2012, 04:34:41 AM » |
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it doesnt make sense to say players normally go play latest version but also most players will vote for gf, u could discuss between h5 or gf but god they changed so many things just so u can pve up to 99, if more ppl vote for gf there must be a reason 
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RiotMaker©
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« Reply #2 on: July 04, 2012, 06:30:27 AM » |
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keep in mind that there`s a good bunch of ppl, including me, that played everything beyond GF and might not like the changes. I personally think that high five is still decent but not the best gameplay this game can offer, GoD is a total BS where the old school pvp feeling is gone and on top of this it offers you... wait for it... more annoying grind up to lvl 99 this time like grinding to 85 and enchanting skills was not enought; but like i said this are only my thoughts trying to argument your point of view! About the new server anything that is 5 to 10x rates, has cakes (always awesome to xp on a free cake won by pvp), and is GF and... ooook let`s say HF is awesome and i`d definetly play it!
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« Last Edit: July 04, 2012, 06:31:58 AM by dreph »
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MrCoffee
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« Reply #3 on: July 04, 2012, 07:54:04 AM » |
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keep in mind that there`s a good bunch of ppl, including me, that played everything beyond GF and might not like the changes. I personally think that high five is still decent but not the best gameplay this game can offer, GoD is a total BS where the old school pvp feeling is gone and on top of this it offers you... wait for it... more annoying grind up to lvl 99 this time like grinding to 85 and enchanting skills was not enought; but like i said this are only my thoughts trying to argument your point of view! About the new server anything that is 5 to 10x rates, has cakes (always awesome to xp on a free cake won by pvp), and is GF and... ooook let`s say HF is awesome and i`d definetly play it!
I haven't heard much about GoD, but leveling to 99 sounds like b.s., so I agree with you there. I think most people don't like changes because they are used to playing a class that can basically turn on god-mode. And then an update is released that has a balancing nerf, and they don't like it. There are many people still wanting to play interlude simply because they don't want to give up their kill-everything archers.
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MV
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« Reply #4 on: July 04, 2012, 09:28:49 AM » |
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There will be a beta before server start? dont think you need to test smth at all but still  I hope there will be something to test, i want to convince admins to tweak kamaels a bit and if they agree i will need to test the changes with a few players in beta. I'm thinking of increased cooldown for rush impact, lower land rate for lighting strike, a lower duration for disarm and making steal divinity as H5. Just some quick ideas for balancing these classes which are severely overpowered in GF.
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Soul`
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« Reply #5 on: July 04, 2012, 01:24:23 PM » |
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if u are near cake u keep getting some buff which gives u +vitality while u pve, problem with h5 is ppl can pve in more places and get their items easier or just go instances while in gf the only place to hide is citadel ^_^
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arkheon
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« Reply #6 on: July 04, 2012, 02:07:41 PM » |
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There will be a beta before server start? dont think you need to test smth at all but still  I hope there will be something to test, i want to convince admins to tweak kamaels a bit and if they agree i will need to test the changes with a few players in beta. I'm thinking of increased cooldown for rush impact, lower land rate for lighting strike, a lower duration for disarm and making steal divinity as H5. Just some quick ideas for balancing these classes which are severely overpowered in GF. with this motivation nerf "op" dmg from daggers, "op" stats of tanks and so on.. oh well, i admit theyre op in some situations but theyre shitty farmers, very mana dependent and their dmg scales badly with enchants/items so eventually its balanced the only reasonable change would be the h5 steal divinity but you should keep in mind in h5 it has lower cooldown due to new passive skill, the others are just so essential things you shouldnt change or they became totally useless, if you wanna "tweak" you should think about stun/paralyze duration nerfs, although with decent resistances theyre no more than few secs
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MV
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« Reply #7 on: July 04, 2012, 03:22:55 PM » |
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My personal motivation for those changes: Rush Impact: increased cooldown of the skill transforms the class from a 2 button masher one to one in which you actually have to use your brain to play. When you know you can't just spam the skill you need to think before you use it and decide which target (or group of targets depending on situation) to cast it on. Also, jumping around from target to target like in japanese animes is (personal opinion)  . Also, it would give those parties that are more or less weaker equipped a fight chance. I've literally seen entire siege forces getting decimated by one party with a doombringer +++stun. This is clearly overpowered and needs to be addressed somehow. My idea is longer cooldown for the skill. Tempering with the chance to stun isn't recommended as in end game the skill doesn't land that much. Lighting Strike: Lowered land rate since i don't believe there are any items against it, other then Dark Crystal set. Disarm: Lowered debuff duration. Not sure how this one is in end game but as far as i remember it still lasted a crap load of time. Steal divinity: I believe there is no need to explain this one, right? All and in all, these are just ideas that will probably not even make it in the game. But just in case admins are open for this suggestion i will gladly read comments from you guys about this. Share your ideas and explain them as best as possible.
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« Last Edit: July 04, 2012, 03:25:20 PM by MichaelV »
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Tazman
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« Reply #8 on: July 04, 2012, 03:35:35 PM » |
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Everyone is free to have kamael in his party its enought balanced, dont need any changes. The only thing i would like to see is, combat zone at frintezza enterance 
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xpto
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« Reply #9 on: July 04, 2012, 03:36:57 PM » |
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dont make customs, no need to change those skills. noobs will cry anyway. The game is balanced at end game
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sNd ✿◕ ‿ ◕✿
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« Reply #10 on: July 04, 2012, 04:16:56 PM » |
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not like u would be able to change these skills when u couldnt even change/fix the most basic things)
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50c
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Raziell
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« Reply #11 on: July 04, 2012, 04:36:33 PM » |
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dont even think about some custom changes, just fix GF PTS bugs and will be fine, just ppl that dony know hot to play will cry about kamalols
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kornez
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« Reply #12 on: July 04, 2012, 05:03:21 PM » |
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not like u would be able to change these skills when u couldnt even change/fix the most basic things)
not rly, cuz u can easily edit skills in .txt file, when fixing pts bugs like 1hp needed advanced binary/reverse changes and hooking own .dll (afaik) about nerfs, i would only change LS land rate, and just a little like ~10% max, cuz disarm/RI needs OE and epics to be THAT good.
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RiotMaker©
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« Reply #13 on: July 04, 2012, 06:00:35 PM » |
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the only things i`d actually change to the kamaels is: 1. Soul divinity 2. Disarm time
rest would just mess things up even more than fix
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Fatality,
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« Reply #14 on: July 04, 2012, 06:51:28 PM » |
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steal divinity - like on h5 lightning strike - a bit lower chance for para rush - 2s cd disarm - if its possible to make like mental attack
and for sure fixed 1hp ress:X:X
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« Last Edit: July 04, 2012, 06:53:23 PM by Fatality, »
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Groar
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« Reply #15 on: July 04, 2012, 06:58:08 PM » |
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steal divinity - like on h5 lightning strike - a bit lower chance for para rush - 2s cd disarm - if its possible to make like mental attack
and for sure fixed 1hp ress:X:X
Then you wold have to nerf tanks/daggers and OLs since they wouldnt have any competition at Oly if you nerf kamaels. After you nerf those next one should be healers and prophet. The only classes you dont have to nerf are bd and sws since they are crappy enough w/o it.
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Sirius92
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« Reply #16 on: July 04, 2012, 07:02:40 PM » |
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Think about it this way if you nerf the Kamaels then you will have to nerf something else, imagine mages without a counter like Berserker in 9v9 or mass PvP ? OLs are quite overpowered aswell, Seal Of Limit land rate and duration is sick, it can destroy a melee party without Mass cleanse ready in few seconds.
Not to even mention olympiad.
Edit: ^Groar was faster.
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« Last Edit: July 04, 2012, 07:07:54 PM by Sirius92 »
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 nice playing. But what for u put that pvps with randoms\g3w in movie?
for the same reason i put OOC there.
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MrCoffee
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« Reply #17 on: July 04, 2012, 07:03:35 PM » |
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Have you considered simply making a GF with several H5 capabilities, including all class skills? And add things like the luxury shop system of H5, and the material recipes sold at the shop.
Basically a H5 server without the new exp areas.
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sPWNZ
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« Reply #18 on: July 04, 2012, 07:05:08 PM » |
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just fix pts bugs and let it be .. its not some java x1000 wtf
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"We do not buy superstars. We make them." - Arsene Wenger
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kornez
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« Reply #19 on: July 04, 2012, 07:21:04 PM » |
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heres summary of nerfs topic Everyone is free to have kamael in his party its enought balanced, dont need any changes.
so stop with retarded suggestions >.>
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Fatality,
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« Reply #20 on: July 04, 2012, 07:34:59 PM » |
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steal divinity - like on h5 lightning strike - a bit lower chance for para rush - 2s cd disarm - if its possible to make like mental attack
and for sure fixed 1hp ress:X:X
Then you wold have to nerf tanks/daggers and OLs since they wouldnt have any competition at Oly if you nerf kamaels. After you nerf those next one should be healers and prophet. The only classes you dont have to nerf are bd and sws since they are crappy enough w/o it. every class has hias weakness but kamaels are op even trickster with who are you able to one shot anyone if they will nerf each skill which i wrote before only few ppl will play them like on h5. I just wrote some possibilities  ps: i forgot to fix mystic immunity:D:D
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Fatality,
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« Reply #21 on: July 04, 2012, 07:36:54 PM » |
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Have you considered simply making a GF with several H5 capabilities, including all class skills? And add things like the luxury shop system of H5, and the material recipes sold at the shop.
Basically a H5 server without the new exp areas.
and then cry about one shot by archers and perma no bufs from DA
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MV
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« Reply #22 on: July 04, 2012, 08:39:10 PM » |
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Think about it this way if you nerf the Kamaels then you will have to nerf something else...
This implies that the game as it is now, is perfectly balanced. Which it isn't, l2 has never been balanced, actually it't a hard thing to do in MMO's. But that doesn't mean it shouldn't be tried to be done as balanced as possible. As for making this modifications, it's extremely simple. It's nothing like 1hp problem. Anyway, i've shared this idea as i believed a more fun and balanced environment could be made, but since most of you are against it, then the idea will die here in this thread.
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Hazio
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« Reply #23 on: July 04, 2012, 08:44:42 PM » |
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Leave skills alone  1Hp - ressurection Hide - bug Skills enchant - bug this is a problem  when GF was here we had a lot of other class then kamaels
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MV
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« Reply #24 on: July 04, 2012, 08:50:03 PM » |
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1Hp - ressurection Hide - bug Skills enchant - bug this is a problem  when GF was here we had a lot of other class then kamaels Just learned that those won't be a problem. We will have a beta to check them on in the future.
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