teleports/buy goods is about seal of gnosis, which dawn didnt get. So Try harder next period to win em all!
If a party owns each Seal, the following changes will occur.
Seal of Avarice
The teleport NPC at the entrance of the Necropolis moves the winner inside the dungeon, and they can purchase various kinds of buffs with Ancient Adena.
Able to enter all 8 Necropolis freely.
In the Necropolis, monsters are generated for the winner to hunt.
They can meet Anakim or Lilith in the Disciples Necropolis. Anakim and Lilith are part of the quest in which you can enhance your A-grade weapon.
The Trader of Mammon appears inside the dungeon. They can purchase a variety of items that cannot be purchased in general stores by paying with Ancient Adena. The Trader of Mammon does not stay in one place, but often moves around each dungeon.
Seal of Gnosis
The teleport NPC at the entrance of the Catacombs moves only the winner inside the dungeon.
Able to enter all 6 Catacombs freely.
The winner can purchase teleports from the Priests to various hunting areas with Ancient Adena.
Hostile NPCs are located around each village, except starting towns, and randomly cast various kinds of de-buffs onto the members of the losing Cabal.
Friendly NPCs are located around each village, except starting towns, and randomly cast various kinds of buffs onto the members of the winning Cabal.
An NPC named The Blacksmith of Mammon will appear inside the Catacombs. He accepts Ancient Adena for performing A-grade weapon enhancements, removing the Seal on armor, equipment exchanges to higher-level items, as well as free exchange for equipment of the same level. The Blacksmith of Mammon wanders around each Catacomb.
Seal of Strife
If Owned by Dawn:
During a siege, it is now possible to hire elite Dawn Mercenaries in addition to the existing mercenaries.
The cost required to upgrade the castle gates and walls is slightly reduced.
The defensive power of the castle gates and walls is slightly increased.
The maximum tax rate that the lord of each castle can establish is increased to 25%.
If Owned by Dusk:
During a siege, defenders are unable to hire anything but low-level mercenaries.
The cost required to upgrade the castle gates and walls is greatly increased.
The defensive power of the castle gates and walls is greatly reduced.
The maximum tax rate that the lord of each castle can establish is decreased to 5%.