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proteq
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« on: October 30, 2014, 09:10:40 PM »

Hello,

I would like to ask about the best PvP party setup in H5. For my CP this will be first time in h5 and many things changed from GF so probably the best setup for CP's changed as well. Maybe something like that:

OL
BD
SWS
EE
EE
Bishop
SH
SPS
Sorc

I really dont know Smiley Maybe melee party will be better?

Regards,
Proteq
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Scubba
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« Reply #1 on: October 30, 2014, 09:33:43 PM »

9 crafters and synced big booms
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freckle
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« Reply #2 on: October 30, 2014, 09:50:27 PM »

all pvp setups are good. depends on who plays in them
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RoyalFlush
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« Reply #3 on: October 30, 2014, 10:03:48 PM »

Hello,

I would like to ask about the best PvP party setup in H5. For my CP this will be first time in h5 and many things changed from GF so probably the best setup for CP's changed as well. Maybe something like that:

OL
BD
SWS
EE
EE
Bishop
SH
SPS
Sorc

I really dont know Smiley Maybe melee party will be better?

Regards,
Proteq

i know only one thing for sure, scubba already invited you to his clan Cheesy
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H5 party setup, lineage 2 na servers, l2 high five mods
Kakalala Kakawawa
San0
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« Reply #4 on: October 30, 2014, 10:07:41 PM »

on H5 theres a couple of combos that have been working decently in different situations, altho on late game major clans tend to give more atention to 3 or 4 comps.
mage party with 2 cancel mages (some of them with 2 cardis others with 2 ees, i think here is more about personal taste, i like the 2 cardi better.)
archer party (decently stacked and some even like to throw  a DA in the mix)
and the glad party (usualy its 2 strong stacked Gladiators with good gear, DA and some with a trickster)

ofc every party has still different utilities in different situations. for instance titan party will still be a must in most of CCs for raids, altho they become a weak choice for mass pvp.
 if u need more elaborated explanation lemme know , ill be glad to help on what i can according the what i know.

but overall, freckle covered it pretty well, mages are strong in H5 and have "easy" farm in lots of places, but lots of comps are good depending on how u play it and who is playing it.

theres also the RPG factor, which is with greenery cloaks and event buffs and stuff, almost all chars will be running on good speed and carrying tons of cp pots, elixirs, quick healing pots, and so on, which makes the chars that dont have high burst a bit "weaker".

still, if your guys are rdy to keep mana allways up and to be rebuffing every 5 seconds and your cardis have fast finger on the cleanse, u can make it work with many diferent compositions, just get rdy for the mana burn, seal of limit, fear, cancel madness.
« Last Edit: October 30, 2014, 10:09:39 PM by San0 » Logged

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Sensitiv
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« Reply #5 on: October 30, 2014, 10:20:21 PM »

^

Pretty much what he said Smiley I may also add, pony out of party is a nice thing as well.
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San0
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« Reply #6 on: October 30, 2014, 10:24:03 PM »

^

Pretty much what he said Smiley I may also add, pony out of party is a nice thing as well.

yeah, lost of parties have like a 10th "member" (or char) which is usualy poney, or slh/judi or something like that and they swap acording to their needs.
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Poissie
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« Reply #7 on: October 30, 2014, 11:30:42 PM »

For sure change second EE for Cardi/ SE
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Furine
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« Reply #8 on: October 31, 2014, 12:33:40 AM »

Titan is great vs max 2 parties of enemies. And I loved to take down alone anakim transformation in 2-3 strikes Cheesy I miss my elegia tho ;(
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Pigskin
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« Reply #9 on: October 31, 2014, 12:01:11 PM »

Archer party in combo with DA is beast imo.
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San0
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« Reply #10 on: October 31, 2014, 01:03:59 PM »

yeah, i like it also, but talking by self experience, if u playing against a decent mage party the DA needs to be rly ninja, otherwise every time u try to  pop up a insane crusher, u gonna get canceled from monday till sunday. There was times i was turning on the seed and 3 seconds after the buffs i had left on me were less then the debuffs xD
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wndg
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« Reply #11 on: October 31, 2014, 06:32:43 PM »

2x cancel/2xrech/2xcardi - survivability/mana burn until they no longer have mana/dps/bufs to kill
3x cancel/1x cardi/1xrech/1xcombo cardi or se or ee - burst cancel+high dps at start,
2x cancel/1xdps mage (sts/necro)/3x healer same as above - burst dps + debuf can wreck at start but looses power after fight takes to much time

2xtr/1xdps archer/1xda - good vs mages, gets reckt vs melee
2x glad + anything  - can fuk u up, burst dmg at start but but mana problems vs mana burning setups

dds have usually many various setups where u can do combos with tr or glad prety nuch with anything .. but usually they all play on burst dmg with either death/multiple shot or aoe + normal skills from glad .. with either pt ud or pranah to keep them alive until u die ..

« Last Edit: October 31, 2014, 09:48:07 PM by wndg » Logged
proteq
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« Reply #12 on: November 01, 2014, 04:24:20 PM »

For sure change second EE for Cardi/ SE

Why SE is better than second EE?
What about mage party with tank?
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San0
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« Reply #13 on: November 01, 2014, 05:36:28 PM »

For sure change second EE for Cardi/ SE

Why SE is better than second EE?
What about mage party with tank?

well, SE with the 4 promander skills opens a lot of hole filling power. its true u loose one boe or one sublime, altho on having a SE u get cool stuff also, u still have recharge and u have good mana burn power, u get mass root and mass purify and u can use the promanders to get something your party is missing, if u think u need another mass ress just go on se and get mass ress, if u think u need another strong group heal just go and grab group heal but as i said before i think in here its mostly about personal taste, some ppl prefer 2 ees other prefer 2 cardis, and  others take one of each and SE. i still think for late game pvp scenario the 2 cardis is the best choice cus lots of mage partys play based on fear the cardi and destroy DDs, with the 2 cardis u have a extra way of surviving that cus they fear one cardi and u still have cleanse to save it, also against the seal of limit spam one cleanse is not enough xD. but again thats my personal choice.

about the tank, well, u can drop a DA in any kind of party cus the mass cancel and debuff is rly rly strong, the thing is, u would be sacrificing something out of the party, and it would be kinda counter-sence since u would be playing mages, who prefer to kite and keep distance till the moment they have advantage with a char that needs to go balls deep. so in most of the cases your tank would either be a party UD "box" or it would be dead cus he tryed to go in and had no back up.
now if u talking about farm with tank on mage party, u will not need it xD aura flash spam makes wonders and most of times mobs wont even attack you. if u talking about using a tank on mage party for raids, well on the big dragons u wont use tank at all unless its some pala or SK in titan party, for the other epics, make your mages box 2 titans and a pala or SK and they play those for the bosses instead of the mages. for the normal street bosses in late game your BD or SWS should be able to take it long enough for your mages to kill the boss. Either way if u play mage party have in mind u gonna be cool for late game mass pvp but u will suck on instances, so just in case have your party working out a couple of titans and a pala/SK to help out o those zakens, freyas and frintezzas.
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RoyalFlush
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« Reply #14 on: November 01, 2014, 08:53:38 PM »

i don't see reason to have x2 ee or se ee in pt  Wink
2bp + se best in mage pt in my opinion
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Kakalala Kakawawa
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